![]() Demolishers were originally going to appear in the Slums area, including a specific spot where a Demolisher would've broken out of a wall.This may've been toned down due to hardware limitations. The wind physics appeared to be much more windy than in the final game.However, this was changed when the Enchanced Edition was released. When the player used a bladed weapon while preforming the Drop Attack ability on a Biter, it didn't cause a large hole in the Biter's chest.The German 9mm Pistol rear sights were more pointed and different before.In the final game, the skeleton shown while stunned showed a section of the bones shattered instead of glowing red. ![]() When stunning enemies with blunt weapons, the enemy's skeleton while stunned showed a section of the bones in red where you hitted the enemy.When you preformed the jump-elbow attack, the Biter would look up at the player's elbow before they are killed. ![]() When you preformed the knee head-smash, the Biter's head didn't explode to pieces like it does in the final product.This may've changed due to having the stun-kill as an unlockable ability instead. In the final game, you were able to kick or punch the Biter off of you instead of killing them. When you get grappled by a Biter, you were able to preform an instant kill on them.Two placeholders for the hook were a Hunter's Machete, and a Military Throwing Knife.The Grappling Hook previously would take a bit before the player is hoisted to the grappled area.When using melee weapons, they had a longer drawback when attacking, and giving out a rather meaty animation.Notably, they don't appear to have any visible sores susceptible to UV light, which is the main weakness of a Volatile this ultimately would've made them extremely hard to kill and resort the player to emphasis on escaping more likely. The arthropod-like mandibles are visible, but appear intact together and not open, and spike-like ribs are seen on the shoulders. They appear to be a harder version of the creature, and presumably would've replaced the early set of Volatiles when the player advanced in level. An alternate variant of the Volatile can be seen in one of the pre-release screenshots.Rais's Men originally had their firearms early into the game.This can be seen in many pre-release screenshots and videos. Unlike in the final game which they are seen in black and gold clothing and armor, they had an orange and green set appearance. Rais's Men previously had a different appearance.Spike's model used to be him wearing a long-sleeved black shirt, tapped wrists underneath a grey short-sleeved shirt, black shorts and sandals.Later in development, the accents between the player and Brecken were switched. Brecken's previous accent was American.While Jade's player-model was not shown during development, her accent was previously a British accent before it was later settled on a Turkish accent. ![]()
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